PocketGE
PocketGE
PocketGE
PocketGE
Magic potion(1) is 20 gp on the OSRS GE (insta-sell 3 gp). ~92/day · members. Down 50% on its 24-hour average.
Buy limit: 2,000 every 4 hours.
High alch: 90 gp.
In game it is examined as “1 dose of Magic potion.” Magic potion(1) is members-only, so a membership is needed to trade or use it. The base game value is 150 gp, which is what shops price from rather than what players pay.
The Grand Exchange lets one account buy 2,000 every 4 hours. That is enough to build a real position inside a day. Filling it once costs about 40,000 gp at the 20 gp price recorded on 11 October 2026. The limit is per account and resets on a rolling 4-hour timer.
The 2% sale tax is rounded down, and at 20 gp it rounds to nothing — sales under 50 gp are untaxed, so a flip here keeps its whole margin.
High alchemy turns one Magic potion(1) into 90 gp. That is less than the 142 gp nature rune the cast costs, so alching Magic potion(1) always loses money.
Magic potion(1) sees about 92 trades a day, which makes it very thinly traded — there may be no buyer for hours at a time, and one sale can set the price. That is less than twice the 2,000 buy limit, so a handful of buyers can take a whole day of supply.
How much is Magic potion(1) in OSRS? Magic potion(1) is 20 gp on the Grand Exchange as of 11 October 2026, with an insta-sell of 3 gp. The chart above is live.
What is the buy limit for Magic potion(1)? 2,000 every 4 hours.
Can you high alch Magic potion(1) for profit? No — the alch value is 90 gp and the nature rune alone costs 142 gp.
Do you need members for Magic potion(1)? Yes, Magic potion(1) is members-only.
Related: Prayer potion(4)·Ranarr potion (unf)·Toadflax potion (unf)·Kwuarm potion (unf)
New to flipping? How PocketGE works — a flip from start to finish, plus the FAQ.